Random Mode (Palette 2)

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    Monkey House

    Trying out the Random Mode today for the first time. Works great, but I can already see a few ways to make it even better:

    1) Max value for Minimum distance for one colour was 25cm. My application (slinky/spring toy) could have done with a higher value, say 50cm.

    2) The Octoprint plugin shows "No ongoing Palette 2 print". None of the values (current splice, filament used, ping, pong, etc) of the current print are populated. Even though this is not a "regular" Palette print, these values could serve a purpose. I understand why ping and pong may not be implemented, but current splice and filament used definitely should... This lack of implementation may also exist in other modes!

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