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How do I upload a file larger than 100 mb into canvas slicer

I need to upload a file into canvas that is larger than 100 mb.

Is there a workaround to do this?

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While the real solution to this problem is a fully offline slicer that does not require uploads, it may be possible to do this by splitting the file strategically into multiple parts and uploading each one independently. Aligning them may be a challenge, but it might be possible to do if set up properly. Then again the same problem occurs on the other end of the process when the file has to be downloaded into the pallet… my current record for non palette printing is a 22gb G-Code file ( lots of Curves on a big printer that did not support arc commands) ironically the model file was very substantially smaller than the g code in that case

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almost 2 years and no fix anywhere in sight!! Im !#^&@@ I speant almost $1000 to get this piece of equipment and it fails more often than not and ontop of it cant even use it for printing anything of real size due to canvas's limits on size!!! How about giving the customers you have left what they are asking for before you lose us too!! Many have allready jumped ship because of the lackluster performance of the p3p. Yet you still fail the rest of us!! DO BETTER MOSIAC BEFORE YOU LOSE THE REST OF YOUR FANBASE!!!

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I was an original kickstarter for Mosaic. I owned a Palette and a P3P. I jumped ship a long time ago. The entire P3P experience was terrible all the way around. No support for flexibile materials (which was an original selling point), inconsistent results, a steep learning curve (I am an advanced user) and Canvas their cloud based slicing app that is not even close to being good. Oh, and the P3P can't keep up with modern printers speedwise, so the entire process was a quantum leap backwards. I sold my P3P for 1/4 of what I paid and deleted my Canvas account. I consider myself lucky someone wanted to buy it.

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An option for getting around this is to use something like MeshLab to remesh and "simplify" the model. It depends on the model, but the filter "Simplification: Quadratic Edge Collapse Decimation" can significantly reduce the model and file size with little noticeable affect on quality.

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Hey Mark,

Unfortunately, there is no current workaround for the max file size. This is due to the fact that anything larger than 100 MB causes a server timeout. Sorry for the inconvenience!

Hana

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It’s more than an inconvenience. It makes the P3P unusable for large projects. I would like to print an object that is 600mm tall using all 8 inputs on the P3P. Many layers have as many as 6 or 7 color transitions and the model is rather complex to begin with. It would take forever to process this in the cloud with Canvas and no doubt it would time out. I know this is falling on deaf ears and many of us have requested this numerous times but we need an offline processing solution for Canvas. Is Mosaic expecting all of their corporate and industrial users that want to use Element HT and Arrays to work within this 100mb constraint or is Mosaic offering a more powerful processing solution for corporate clients? And why can’t the server timeout value be increased?

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I completely understand your frustration Larry, and will communicate this to my team. How large of an increase were you looking for?

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Hana, I guess I am looking for an increase/solution that doesn't time out. I have no way of knowing what I'll need to print in the future but I know I don't want to have a file size limit on what I can slice with Canvas. Based on your question, I am assuming Mosaic has the ability to increase the timeout threshold. If that is the case, I would recommend a 3 fold increase and if it turns out that is not sufficient, increase it again.

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I would be looking for a fully OFFLINE version of Canvas. I have a high-powered desktop with a top-end CPU, GPU, and more than enough RAM for anything Canvas could throw at it. it is pretty absurd to have to wait 20-30 minutes to upload and slice files (followed by 15-20 minutes to transfer it back to the P3) that would take seconds locally. Due to living outside the urban boundary here, my max upload speed from my ISP is 1-2 MBPS on a good day (0.1-0.2 on a bad day) so using a web service for this is extremely cumbersome.

Even just a copy of Canvas that could run in a Docker instance or other VM would be extremely useful.

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Well that’s outrageous!! The first model I attempt to utilize canvas with is too large…I spend an absurd amount of money for something that fails me at my first attempt…very dissapointed

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The P3P is consistent. It will fail on the second attempt too. And the third and fourth and so on. Waaay too many problems to list but I empathize with your disappointment.

I have never seen anyone but Mosaic give Canvas kudos or any kind of accolade. No one, and I mean no one has ever said, "Oh yeah, give me Canvas and all of it's lack of functionality". Simplify3D and Cura make Canvas look like a three year old's slicer. Wait on second thought, it is not fair to mention Simplify3D and Cura in the same sentence as Canvas. Canvas makes itself look like a three year old's slicer. Yeah, Mosaic. That's right, we're pi$$ed.

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Author avatar Mark Cutler will be eternally grateful.
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