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The newest generation of Palette, the multi-material solution for 3D printing. Resources for Palette 2, Palette 2 Pro, Palette 2S, and Palette 2S Pro.

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non-vase mode no purge block

I keep seeing pictures of prints done in vase mode without purge towers. I have a non-vase mode print I would like to do that way. (I find vase mode to only be good for sales of printers, in real life the prints have no functional use).

I have a pallette 2 with a hub. If I understand the directions found here correctly: Random Mode

I should be able to load a print sliced in Canvas into my hub, then follow the directions and get a print with random colors. I have some questions about this.

1) Does it have to sliced in canvas with colors assigned to specific sections or can I load any gcode?

2) If I can load any gcode, will it just randomly select ports 1 - 4?

3) If I slice using the P2PP plugin, will it work?

4) Do I have access this through the Pallette 2 interface or can I use the hub to do it so I can monitor the print?

5) Does it have to be vase mode? If so, why?

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Hey @jj1212120, thanks for reaching out about this. In random mode, there is no print file needed for Palette. You just load GCode to your printer, and then Palette feeds random amounts of filament to your extruder. Since no file is needed for Palette, you don’t need to use Canvas.

If you have a specific pattern that you would like to print, you can create this in Canvas, and then print it regularly by sending the mcf.gcode file to the Hub page (not via random mode on Palette’s screen). Palette will not select filament randomly in this case, but create filament as needed to create the print seen on Canvas. I don’t believe you can use the P2PP plugin in this case because you will have to paint the model to create the specific pattern, and PrusaSlicer does not offer the painting feature.

However, if you can turn the model into a multi body STL, then you can load it into PrusaSlicer, assign each STL its own colour, run it through the P2PP plugin, and then print it. We have a tutorial here on how to create multi body models. Please let us know if you have any questions about this!

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